emDesign designwritings photolog portfolio resume genealogy team in training dr leslie project
thoughts and observations about design, information architecture and design history
Wednesday 05|31|06

Reading Peterme's post about being without a tribe struck a nerve with me. I have been feeling like I am ungrounded lately. Several years ago it was super clear. Being very involved in getting Boxes and Arrows off the ground, then kickstarting the IA Institute (known as AIFIA at the time), continued editing and writing for B&A and working hard to contribute to the community, it was clear where I belonged and where my place was in the bigger picture of our community. The last couple of years though I have felt that the organizations AIGA, BayChi, IA Institute and others aren't quite meeting my needs as far as networking and career development is concerned.

Like Peter mentions, the place I feel most at home is with the folks at the IA Summit. This may be because it feels like coming home. I know so many of these folks and have gone through the cycles of jobs, layoffs, starting over and growing up with many of these people.

But all that said, I still don't think this is quite right either. Lately I have been wondering if some of this is because I am a manager in a large corporate environment. While design, interactions and IA work are important to me, I am not practicing actively anymore. The details of HOW to do the job are not that important to me personally.

Business conversations and conferences seem more geared to the entrepeneur and the consultant. The issues I face The concerns I have are more centered around growing a team, managing creatives within a rapid development environment, differentiating design across a matrixed organization and still trying to make an impact on our community in and out of the workspace the network and mentoring I need doesn't seem to be readily apparent.

Seeing a trend from a few years ago - being in the thick of creating a new thing for us - I wonder...

Perhaps it is time to CREATE something new to meet this need?

Are there others out there like me looking for support from a like community?

Posted by erin at 11:25 PM | in People :: | Link

Monday 05|29|06
On the nature of Identity

I have been thinking about Identity a lot lately. One of the things my team thinks about in relation to the Yahoo! Network is identity and how a person is represented across the websites. It got me thinking back to an essay I started to write back in 2001 about the same topic and I wondered if we know any more today than we did back then.

Posted by erin at 04:21 PM | in Community :: | Link

Monday 05|15|06

I have been so slack. I thought when I revived this site that I would have things to say but I am sooo busy at work it is hard to sustain the interest after hours.

I am however hiring - looking for 2 visual designers for platform design and 2 interaction designers for community platforms. Ping me if you are interested - emalone at

We also just launched the second batch of patterns for the Yahoo! Public Pattern library. This batch includes patterns for Transitions, Invitations and our Grid Kit including the CSS to create 122 different layouts using one CSS file. Our web developers rock!

Posted by erin at 10:28 PM | in Interaction Design :: Patterns :: Yahoo! :: | Link

EM Design is home to the resume and portfolio of Erin Malone.
site updated every now and then :: copyright 1995-2007 Erin K. Malone
view by category
Conference Review
El Lissitzky
Graphic Design
Herbert Bayer
Information Architecture
Information Design
Interaction Design
Sites of Note
User Centered Design
William Golden

view by month
February 2008
August 2006
June 2006
May 2006
April 2006
March 2006
February 2006
December 2003
October 2003
September 2003
August 2003
July 2003
June 2003
May 2003
April 2003
March 2003
February 2003
January 2003
December 2002
November 2002
October 2002
September 2002
August 2002
July 2002
June 2002
May 2002
April 2002
March 2002
February 2002
January 2002
December 2001
November 2001
October 2001
September 2001
August 2001
July 2001
June 2001
May 2001
April 2001
March 2001
February 2001

DUX—Five Lessons Learned

Coloring Outside the Lines

Modeling the Creative Organization

Coming of Age

Talking With Jesse James Garrett

The Tool Makes the (Wo)man

AIGA Experience Design Summit #5 - Recap

AIGA Experience Design - past, present and future: An interview with Terry Swack and Clement Mok

Summit Beginnings: Saturday

Chicken Run: Summit Closing: Sunday

design history articles
Foreseeing the future: The legacy of Vannevar Bush

Learning from the Powers of Ten

daily reads
Powered by
Movable Type