The past two falls have found me teaching the basic Interaction Design Foundations course at CCA. It’s great fun and we get into the basics of task flows, wireframes, information architecture, concept modeling, components and micro-interactions and finally game design to push the idea of design, test, iterate, test all wrapped up in fun.
General
(Required text)
Communicating Design, ch 4, 5, 6, 7
Dan Brown
Design of Everyday Things, ch 1
Don Norman, Expanded edition
Scent of Information
Jared Spool
http://www.uis.edu/webservices/wp-content/uploads/sites/8/2013/02/Designing_for_Scent.pdf
Microinteractions in User Experience
https://www.nngroup.com/articles/microinteractions/
Atomic Design, ch 2
Brad Frost
Information Architecture
How to Make Sense of Any Mess,
Abby Covert,
http://www.howtomakesenseofanymess.com
Information Architecture for the WWW, ch 2, 3
Morville, Rosenfeld, Arango
Hats, Design Quarterly
Richard Saul Wurman
http://walkerquarterly.s3.amazonaws.com/DQ-145_Hats.pdf
Card Sorting
Card Sorting, ch. 1, 8 – 9
Donna Spencer
Card Sorting
http://designresearchtechniques.com/casestudies/card-sorting/
The definitive guide to Card Sorting
http://boxesandarrows.com/card-sorting-a-definitive-guide/
Analyzing Card Sorts with a spreadsheet
http://boxesandarrows.com/analyzing-card-sort-results-with-a-spreadsheet-template/
Dancing with Cards https://www.uxmatters.com/mt/archives/2010/09/dancing-with-the-cards-quick-and-dirty-analysis-of-card-sorting-data.php
Concept Modeling
How to Make a Concept Model
http://boxesandarrows.com/how-to-make-a-concept-model/
A Visual Vocabulary for Concept Models
https://medium.com/@cwodtke/a-visual-vocabulary-for-concept-models-f771b2b2e9
Concept map worksheet
http://library.ac4d.com/d/AC4D_designlibrary_worksheet_ConceptMap.pdf
Storyboards & Scenarios
Step by step guide on making storyboards and scenarios from the Austin Center 4 Design.
http://library.ac4d.com/d/AC4D_designlibrary_Scenarios_Usecases_wireframes_critique.pdf
Storyboarding How to
http://library.ac4d.com/d/AC4D_designlibrary_worksheet_Storyboarding.pdf
Scenarios worksheet
http://library.ac4d.com/d/AC4D_designlibrary_worksheet_Scenarios.pdf
User Research
Interviewing Users, ch 2, 3
Steve Portigal
The 3 phases of user research in product design†@FieldGuideApp https://medium.com/@FieldGuideApp/the-3-phases-of-user-research-in-product-design-1db8539f2477
Usability Pocket Guide
Dana Chisnell, et al
Prototyping
Paper Prototyping, ch. 12
Carolyn Snyder
Creating Paper Prototypes
https://medium.com/digital-experience-design/a-guide-to-paper-prototyping-testing-for-web-interfaces-49e542ba765f
Foam Core Construction
Rolf A. Faste, Faste foundation
http://www.fastefoundation.org/resources/foamcore_construction.pdf
Game Design
Game Design Workshop, ch 3, 4, 5, 9, 10
Tracy Fullerton
Challenges for Game Designers, ch 4, 5, 6
Brenda Brathwaite and Ian Schreiber
Loops and Arcs
http://www.lostgarden.com/2012/04/loops-and-arcs.html