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sxd

Lately I have been thinking a lot about identity online and how things like age and gender affect how you approach projecting an online identity. Working with a startup that is creating opportunities for kids to be digital citizens with ownershop and accountability for their online identities made me wonder about what should be encouraged [...]

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In writing our book, Designing Social Interfaces, we challenged ourselves to creating a social pattern language, much like Christopher Alexander created a pattern language for building and architecture. We have followed the evolution of design patterns but looking back into A Pattern Language, there are some concepts that Alexander talks about that are directly applicable [...]

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A couple of weeks ago I gave the 5 Principles, 5 Practices, 5 Anti-Patterns talk to the IxDA Los Angeles group. It was a great group of people and they asked me some really tough questions at the end of the talk. I thought some of them were so good, I have been thinking about [...]

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I have been presenting the material from our book over the last several months and have been asked questions about some of the anti-patterns and how we avoid or solve them. Most recently at Web 2.0, I was talking with a bunch of smart, interesting people and a few things have bubbled up that I [...]

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I attended Web 2.0 NY Expo this past week as a workshop presenter. I took the talk that Christian and I did at IDEA 09 and that I did at IxDA SF and fleshed it out into a 3 hour, hands on workshop. I believe it went well. Here are my slides:
Designing Social [...]

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One of the things we have been doing since way before we started the book, was to visualize the social ecosystem and the inter-relationships between categories, patterns and principles. Back in 2007, when I was still at Yahoo! and Bryce Glass was on my team, we developed a diagram for our general manager to talk [...]

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What a rush!
As part of our (mine and Christian Crumlish) presentation at Idea 09, we were presenting from our book: Designing Social Interfaces – 5 Steps, 5 principles and 5 anti-patterns. The talk went well but the big deal was unveiling and playing the game.
While we were writing the book, we had discussed doing a [...]

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Our talk at Idea09 touched on a few key steps for building social experiences, a few of the most salient principles and a handful of the anti-patterns covered in the book. A 40 minute talk barely taps into the breadth of content from the book, but it’s a nice teaser.
Designing Social Interfaces: 5 steps, 5 [...]

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