Last week, Christian and I had the pleasure of doing our Designing Social Interfaces day long workshop as part of Adaptive Path’s UXWeek. We had a great time and had a terrific group of people participating. Super engaged and collaborative, we had a lot of cool ideas created during the day. We also got a [...]

{ 0 comments }

Patterns Talk for An Event Apart

08.20.2010

Last month I was one of the speakers at An Event Apart, Minneapolis. It was a fantastic experience and I highly recommend it. If it’s at all in your budget, get thee to An Event Apart. One of the best conferences I have ever been too. But then I am partial to very geeky things [...]

More →

Working With a Pattern Library Day to Day

07.29.2010

[Part 7 of a series on Patterns. Working with a Pattern Library.] Patterns, Components, and Code, Oh My! Ok, so now you have a pattern library. Now what? Ultimately, you need to be able to work with this content on a daily basis. The patterns, in and of themselves, give you the tools to understand [...]

More →

Organizing your pattern libary

06.15.2010

[Part 6 of a series on Patterns. Organizing the pattern library for a design team.] Organizing a pattern library is like organizing any other large body of content. You need to look at the content you have as well as the content to be developed and come up with a primary and a potentially a [...]

More →

Reviewing Patterns for Use

05.26.2010

[Part 5 of a series on Patterns. Developing a quality system.] Once you have a collection of patterns they should be reviewed by the team or designated representatives. A review process is good for catching missing issues or considerations as well as refining the problem statement and context of use. Additionally, the review process helps [...]

More →

Go With the Flow

05.20.2010

Go With the Flow :: Web Visions 2010, May20 View more presentations from erin malone. I gave a new talk today at Web Visions 2010. Called Go With the Flow, this talk covers ideas, techniques and optimization recommendations for customer acquisition, onboarding, engagement and virality in growing social sites. The second half of the talk [...]

More →

The Future is Already Here: Three Trends in IA

05.14.2010

Below is my opening keynote slides and the talk I wrote out which I gave at the German IA Conference in Cologne, Germany May 14, 2010. I speak about experience design, social design and service design. The theme of the conference is Service. Design. Thinking. What I actually said may have been slightly different than [...]

More →

The news is out – Yahoo! Pattern Library finding a new home

05.12.2010

The Yahoo! Pattern Library, that I founded, thanks to the insight of Irene Au (now at Google) will be moving homes from the Yahoo! Developer Network to uipatterns.org (and a redirect from opendesignpatterns.com – which already has some of the content there from an experiment I did last year) sometime in the next couple of [...]

More →

Off to Germany – 05/13 – 05/15

05.09.2010

Heading out to Germany for the German IA Konfernz in Köln. I will be leading a workshop on Designing Social Interfaces – based on material from the book – on Thursday and will be the Keynote speaker on Friday morning. I am really looking forward to this. I am attempting to go early to spend [...]

More →

Web 2.0 SF – O’Reilly Book Authors Meet and Greet 05/05/10

05.04.2010

Yesterday I led a 3 hour workshop on Designing Social In – Using Patterns, Practices and Anti-Patterns to Create Meaningful Social Experiences – at Web 2.0 in San Francisco. Slides posted here. Christian played assistant this time since he was prepping for a big talk today. I think it went well (although you have to [...]

More →

How to write an interaction design pattern

04.20.2010

[Part 4 of a series on Patterns. How to write patterns once you have identified them.] Writing interaction design patterns can seem easy on the surface. After all, aren’t you just documenting an interaction snippet or module or component? Sort of. It looks easy on the surface, but the actual process of writing the pattern [...]

More →

By Popular Request – Page version of the Social Ecosystem Poster

04.16.2010

Several folks have asked for a more portable version (4.4mb pdf) of the evolution poster we presented at the IA Summit 2010. So I have taken the diagrams and captions and spread them across an 18 page Tabloid size document that I offer here in PDF form. Enjoy

More →

Evolution of a diagram – the IA Summit poster

04.13.2010

At the recent IA Summit 2010, we showed a poster rather than giving a talk. The poster, describes visually, the evolution of our social taxonomy and the influences from others on that and the eventual diagram we have been showing. For folks who weren’t there, here is the diagram in all its glory. If you [...]

More →

How to identify interaction design patterns

04.05.2010

[Part 3 of a series on Patterns. Understanding the concept of the reusable solution.] Identifying patterns in architecture The first thing you have to do before you can write an interaction design pattern is to understand how to identify patterns in the wild. When is something a pattern, when is it a principle or a [...]

More →

Where did the idea of patterns come from?

03.25.2010

[Part 2 of a series on Patterns. Parts of this post excerpted in part from my work in chapter 1 of Designing Social Interfaces: Principles, Practices and Patterns for the Social Web] A brief history. The notion of using interaction design patterns in the user experience design process follows the model that computer software programming [...]

More →